上古世纪的玩家受挫于ArchePass,需要开发者去禁用它

2019-10-21 996
玩家对ArchePass并不满意,他们在Reddit上表达了他们的不满。
“大问题是,Archepass是一个巨大的黄金流入经济,没有任何类型的黄金下沉伴随它或劳动锁定,”OP b3ars写道,“以前,经济是基于劳动力。即使是为了钱而苦战的玩家也不得不花钱去打开硬币钱包。农民和手工业者也同样受到他们劳动的限制。这意味着,在某种程度上,玩家不会因为以自己喜欢的方式玩游戏而受到严厉惩罚,也不会因为没有全身心地投入游戏而受到惩罚。”
这篇文章接着讨论了ArchePass是如何倾向于那些整天都在磨金币的玩家,同时他们的劳动仍然可以使用。
另一个用户的评论,
“我觉得我的ArchePass就像2级。整个系统是非常麻烦和耗时的。我试图达到55+,堆叠齿轮和PvP,而不是追求1000个职业徽章或消耗劳动力的机械任务。Wtf。”
还有一个写道,
“我同意。作为一个在周四-周日每天投入16个小时并在游戏发布后玩了18个小时的人…人们不可能超过4公斤。我已经打破了300个吉尔达(每天27个狩猎请求+成就+其他任务+故事完成),并将我的alt账户提升到54 +主提升4。我每天运行两次CR/GR来完成任务,并在archepass上做我所能做的。尽管收获。”
事实上,Reddit的另一个帖子已经开通了#DisableArchePass,
“我厌倦了每天做14个小时的《世界老板》,”OP Shiyo写道,“被迫在我的‘沙盒’MMO中使用一种形式的内容。请禁用archepass,直到你可以热修复它。”
对ArchePass的整体情绪是负面的,大多数人对所需要的纯粹的时间承诺感到沮丧。
如果你错过了它,看看我们的审查进展这里。
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原文:
ArcheAge Unchained players aren’t happy with the ArchePass and have taken to Reddit to express their frustration.
“The big issue is that the Archepass is a gigantic influx of gold into the economy without it having any kind of gold sink accompanying it or labor lock,” writes the OP Brokenb3ars, “Before, the economy was based around labour. Even players grinding combat for money still had to spend labour to open coin purses. Farmers and crafters were likewise limited by their labour. It meant that to an extent players werent heavily punished for playing the game how they want and not dedicating their lives to it.”
The post goes on to discuss how the ArchePass heavily favors those players who can spend all day grinding dailies for gold whilst still having their labor available for use.
Another user comments,
“I think my ArchePass is like level 2. The whole system is just ridiculously cumbersome and time intensive. I’m tryna hit 55+, stack gear and PvP, not chase 1000 Vocation Badges or burn labor on Machinery tasks. Wtf.”
Still another writes,
“I agree. As a guy who has put in 16 hours a day on Thursday-Sunday and played the first 18 after launch... There is no way people are over 4kGS legit. I already broke 300 gilda (27 a day from hunting requests + achievements + other quests + story completion) and leveled my alt account to 54 plus the main being ascended 4. I run CR/GR twice a day to complete quests and do what I can on the archepass. Despite having harvested.”
In fact, another Reddit thread has opened calling to #DisableArchePass,
“I'm bored of doing 14 hours of world bosses a day,” writes the OP Shiyo, ”and being forced into 1 form of content in my ‘sandbox’ MMO. Please disable the archepass until you can hotfix it.”
Overall sentiment towards the ArchePass has been negative with most people frustrated with the sheer time commitment required.
In case you missed it, check out our review in progress here.
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